“all we need is love.” ….and coffee!
As some of you may know I recently released a labor of love project, “The Match Maker Elegant venue System.”
To date it has been my biggest, most complex, project but also the one dearest to my heart. With the help of two full-time scriptors and nearly a year’s worth of work to develop, it has become my pride and joy, not for the 1L$ I earn from each HUD sale but to see people use it and start to form relationships that bring them joy.
The one tricky part of this kind of product is its dependence on others,not residents but sim owners, to see its value to all the many people who visit their venues.
Soooo, I thought it only proper for the “Match Maker Cafe” to be the very first building to make landfall in Wyndavere City.
Messy? well of course it is!
Be it painter’s studio, woodworkers shack, or and architect’s desk, the design process is a messy one, at least at the beginning.
Thankfully I have great friends who enjoy my pile of prims.
As each space is worked out, proportionate and scaled, my friends get to watch as these plywood blocks disappear and are replaced with mesh.
What you are looking at in the above snapshot is the east and north facing facades of the Match Maker Cafe. The café is a slightly industrial coffee shop with a bit of boho and Tuscany tossed in.
This week’s challenge was not only designing pretty walls and archways but getting Secondlife to keep my Land Impacts down. Anyone who does try to build efficiently I feel your pain, custom LODs at all levels, are the rules of the game. These walls might not look like much but its the trial and error science behind them that make them not only beautiful but just 3 prims.
Check back in next week to follow the developments of Wyndavere City, and don’t forget to click the like and share buttons!
Much love, Wynd
For the full project scope please see these related articles:
Feb 10,2015 Sneak Peek Wyndavere City – #1 it begins